So, my roommate's sister came over for Thanksgiving and brought The Last Remnant with her. I have to say, I was originally turned off from the different fighting style, until I played it myself. It is a totally unique fighting style in which you don't actually select each character's actions, but you group a bunch of characters together into a union and select one of a few options, and the characters will attack, use magic (if they can), special attack arts, or heal. At first it was weird, but as I went on, I found myself enjoying the gameplay. Each union's HP and AP (for magic and arts) is aggregate of all the characters comprised of the union, therefore making a powerful entity that (usually) doesn't die unless all of the HP is depleted. The story is of a boy, Rush, trying to save his sister (well, I'm not that far into the game, so I don't know how much further it goes). Suffice it to say that this is a must-have for RPG players!
Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts
Monday, December 1, 2008
The Last Remnant
So, my roommate's sister came over for Thanksgiving and brought The Last Remnant with her. I have to say, I was originally turned off from the different fighting style, until I played it myself. It is a totally unique fighting style in which you don't actually select each character's actions, but you group a bunch of characters together into a union and select one of a few options, and the characters will attack, use magic (if they can), special attack arts, or heal. At first it was weird, but as I went on, I found myself enjoying the gameplay. Each union's HP and AP (for magic and arts) is aggregate of all the characters comprised of the union, therefore making a powerful entity that (usually) doesn't die unless all of the HP is depleted. The story is of a boy, Rush, trying to save his sister (well, I'm not that far into the game, so I don't know how much further it goes). Suffice it to say that this is a must-have for RPG players!
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